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1. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
While the Trolleceptor thing itself is a useless rage it adresses another issue. Currently the majority of Sov Null systems is worth ****. Alliances hold entire regions to have access to 10% of their systems in which people actually can rat at is...
- by Ann Markson - at 2015.03.09 14:12:40
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2. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Show time left on your pilot licencse in the pilot licencse window Keywords: menus, character Note: It is annoying to relog just to see how much time is left as well as it is bad for characters who yet have not been plexed which leaves...
- by Ann Markson - at 2015.02.28 09:48:32
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3. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: In the "My contracts" menu add "All" as an option for the "status" Keywords: menu, contracts Note: It makes it a lot less tedious to keep track of your dozens of contracs.
- by Ann Markson - at 2015.02.13 12:50:48
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4. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Make eve a turn based strategy game like chess or civilization.
- by Ann Markson - at 2015.02.13 12:35:45
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5. Add a ISK/m3 filter option for the Inventory - in Player Features and Ideas Discussion [original thread]
Title says it all. Just add an ISK/m-¦ option with the same possibilities for custom filters. This is way its much easier to gauge which items are worth getting transported/looted or how not to exceed a certain cargo value. Currently only thrid p...
- by Ann Markson - at 2014.11.24 21:48:48
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6. Various Artists - New Eden Logs - in My EVE [original thread]
Looking forward to the warside, the two tracks so far are really nice already.
- by Ann Markson - at 2014.08.11 15:09:00
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7. Better Dev Posts/Patch notes, covering ALL Changes. - in Player Features and Ideas Discussion [original thread]
Vicar2008 wrote: While I kind of agree, CCP will argue while its on the Test server, nothing is "final" so what might be on it today, could change tomorrow. Both changes went life without further notice and didnt change in any aspect so far.
- by Ann Markson - at 2014.08.08 11:53:00
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8. Better Dev Posts/Patch notes, covering ALL Changes. - in Player Features and Ideas Discussion [original thread]
With the 31.7 July release multiple Blueprints changed drastically. Two examples: http://i.imgur.com/8GRjc1Y.png (taken from a reddit post by Ammzi) http://i.imgur.com/r9kjnY1.jpg (taken from a reddit post by Nev2k) In both cases, either th...
- by Ann Markson - at 2014.08.08 10:41:00
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9. Sticky:Reserved #5 - in Wormholes [original thread]
The issue of less connectivity can occur, which is not ideal, as current connectivity feels fine (at least from my point of view). The idea with a timer till it opens itself regardless also seems viable, especially to avoid people to completely l...
- by Ann Markson - at 2014.08.07 13:50:00
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10. Sticky:Reserved #4 - in Wormholes [original thread]
The main cause of "Danger" In wormholes is that they are well connected and those connections are unpredictable, while on the same time the reason they fit small groups so well is that they are extremely flexible, which is a very important niche i...
- by Ann Markson - at 2014.08.06 15:37:00
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